RockOps Wiki

Quickstart

The complete initial setup flow, start to finish — from an empty organization to a staffed project with materials ordered and a contractor paid.

This is the full path through RockOps for a brand-new organization, in the order the system expects it. Follow it top to bottom the first time; after that, jump straight to whichever guide you need from the guide index.

1. Create a department

Every employee needs a department to belong to, so this comes first.

Create a department

Set up a department so employees, approvals, and reporting can be organized against it.

2. Add an employee with the Project Manager role

A project cannot be created until an employee holds the Project Manager system role. Grant it on the Employment step while creating the employee.

Add an employee

Create an employee record, assign it to a department, and attach supporting documents.

3. Create the project

With a department and a Project Manager in place, set up the project itself — pick single-unit for a standalone build, or multi-unit for a phased layout.

4. Add units (multi-unit projects only)

Skip this step for a single-unit project. For a multi-unit project, define a unit type and generate the block of units from it.

Add units to a project

Define a unit type, then create a block of units from it in one batch.

5. Build the estimate

Fill in each unit's Bill of Quantities.

Build a unit's estimate

Fill in a unit's Bill of Quantities — sections, line items, and a contingency — in a builder that saves as you type.

6. Approve the estimate

Move the estimate from draft to approved so work on the project can proceed.

Submit and approve an estimate

Move an estimate from draft to approved — what locks, who decides, and how to reopen one that has already been signed off.

7. Staff the project

Put your own people on the project's reporting tree, and engage the contractors who will do the work.

Staff a project

Put your own people on a project's reporting tree, and engage the contractors who will do the work.

8. Register materials and contractors

Before anything can be ordered or paid, the catalogue and the contractor register need entries.

9. Raise a purchase order

Order materials against the project.

Raise a purchase order

Order materials against a project — pick the catalogue items, name the vendor, and either park it as a draft or send it straight into approval.

10. Record consumption

As materials are used on site, issue them from the project's stock to the work that consumed them.

Record material consumption

Issue material from a project's stock to the work that used it, and read the ledger that keeps the balance honest.

11. Record work and pay contractors

Log what a contractor did, priced from their rate card, then settle it.

What's next

That's the full loop — project set up, estimated, approved, staffed, procured, and paid. From here, the guide index covers each of these steps in more depth, and any of them can be repeated for the next project or the next unit.

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